Growing up, I was just an average little boy who loved to draw. I never thought much of it, and especially never thought about making drawing my job. In fact, I thought that hobbies couldn't become jobs, because hobbies were a fun escape from reality. However, as the years went on, I began to think that there was no better job than something that doesn't feel like work at all.
Working as a Freelancer, developing ideas through concept art on 5 different projects that are in their early development process.
Working on these projects I was tasked in styles and areas that were out of my comfort zone, several of them out of the artistic medium, to develop, not only appealing concepts for the levels, but also engaging in a gameplay focused point of view, and on some cases, merge these two ideas to create a beautiful final product.
On other cases, Projects were so early in develpment, I was set the task of creating maps and explain through quick thumbnailing key areas to give a better idea on terrain, puzzles and scale comparison.
Creating Barckground Illustrations for the Movie "Memoirs of a Man in Pajamas"